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Essentials allows enchantments to be used when spawning items, defining kits, and on enchantment signs. Due to the wide range of uses and some of the long names, we have a custom set of names which can be used to invoke enchantments. These are usually based on the official enchantment names, and you can get a list of enchantments by typing /enchant ingame.

Enchantment list

alldamage, alldmg, sharpness (Bukkit name: DAMAGE_ALL)

arthropodsdamage, ardmg, baneofarthropods (Bukkit name: DAMAGE_ARTHROPODS)

undeaddamage, smite (Bukkit name: DAMAGE_UNDEAD)

digspeed, efficiency (Bukkit name: DIG_SPEED)

durability, dura, unbreaking (Bukkit name: DURABILITY)

fireaspect, fire (Bukkit name: FIRE_ASPECT)

knockback (Bukkit name: KNOCKBACK)

blockslootbonus, fortune (Bukkit name: LOOT_BONUS_BLOCKS)

mobslootbonus, mobloot, looting (Bukkit name: LOOT_BONUS_MOBS)

oxygen, respiration (Bukkit name: OXYGEN)

protection, prot (Bukkit name: PROTECTION_ENVIRONMENTAL)

explosionsprotection, expprot, blastprotection (Bukkit name: PROTECTION_EXPLOSIONS)

fallprotection, fallprot, featherfall, featherfalling (Bukkit name: PROTECTION_FALL)

fireprotection, fireprot (Bukkit name: PROTECTION_FIRE)

projectileprotection, projprot (Bukkit name: PROTECTION_PROJECTILE)

silktouch (Bukkit name: SILK_TOUCH)

waterworker, aquaaffinity (Bukkit name: WATER_WORKER)

firearrow, flame (Bukkit name: ARROW_FIRE)

arrowdamage, power (Bukkit name: ARROW_DAMAGE)

arrowknockback, arrowkb, punch (Bukkit name: ARROW_KNOCKBACK)

infinitearrows, infarrows, infinity (Bukkit name: ARROW_INFINITE)